Innovative framework set to meet the hurdles of media applications head-on
Technological developments are transforming the ways people experience the physical and virtual environments. Virtual reality, augmented reality and holography, a subcategory of innovative media applications, play a pivotal role in this. They, however, face many obstacles which impact on the user experience. Addressing this, the EU-funded CHARITY project aims to develop a framework that takes advantage of novel cloud architecture, a computing and network continuum autonomous orchestration, among others, to overcome the challenges as well as meet the requirements of these applications. The framework will be tested in use cases targeted at advanced media applications, which will help the project deliver a validated working prototype.
The impact of technology in the world's panorama is at an all-time high. Advanced media applications enabling immersive communication are becoming ubiquitous in our lives, and there is a global trend to adopt virtual solutions to support day-to-day business operations, social events, and general lifestyle. A subset of these innovative media applications includes Virtual Reality, Augmented Reality, and Holography, but they do not come without their share of challenges and requirements. To enable a satisfactory user experience, the requirements for the computing platform and its underlying network can be considered extreme and far from what can be attainable today. Hence, we propose a Cloud for Holography and Cross Reality (CHARITY), which is a complete framework that attempts to overcome the challenges and meet the requirements of such applications. CHARITY leverages an innovative cloud architecture that exploits edge solutions, a computing and network continuum autonomous orchestration, application-driven interfacing, mechanisms for smart, adaptive and efficient resource management, strong community involvement, and overreaching compatibility with all infrastructure vendors. This integrated framework will be put into test in a broad diversity of use cases targeted at advanced media applications, such as holographic events, virtual reality training, and mixed reality entertainment. CHARITY expects to deliver a working prototype, validated by the most demanding applications, capable of being demonstrated at dissemination events and exploited by a large community of users and companies outside the consortium, paving the way to the mass adoption of more advanced media applications in the market.